Will
you be able to place yourself in the competitive
world
of professional football?
Face up to the challenges : buy and sell players
to build your dream team, plan your tactics, coach
your team and manage your club's finances and
resources to become number one.
If you want to be a football
legend you will have to overcome the bitter opposition
of victory-hungry managers and the heavy pressure
put on you by your own players, your boss and
your fans.
Find yourself amongst the public in your own stadium.
Failure to complete your team's objectives might
cost you your job!
Play to win!
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KEY FEATURES:
v
Exclusive match observation system to feel and
act exactly like a real club trainer.
v
2003/2004 statistics.
v
12 simulated championships, including English,
French, German, Spanish, Italian and Dutch leagues
PLUS all main club cups.
v
Exclusive Player Attitude
System to speed up the "players evaluation"
process.
v
Stadiums and Weather conditions
simulated in a perfectly recreated football environment.
v
Trainer Behaviour.
v
Gameplay including Team Management, Squad Selection,
Transfer Deals, Club Finances, Ground Maintenance.
v
Realistic Game Tactics System : Team Setting,
Training, Suspension, Injuries and more.
v
Detailed Match statistics.
v
Full Motion Videos for every competition and stunning
graphics for maximum realism
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GRAPHIC:
Big
attention had been given to Graphic impact of
ECM 03/04, numerous
Full Motion Video were created to give a fascinating
aspect to the game.
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MARKET:
Every
team (player and opposite) can buy, sell or exchange
footballers with any other team.
Computer-managed teams have been given their own
intelligence: they operate in the market according
to their available funds and team needs.
v MATCH
STATISTICS:
You
can get them at any time, either in terms of team
(shots, goals, ball possession etc.) or by single
player (shots, goals, assists, fouls, etc
).
All statistics are proved to be strictly real
and continuously updated, in order to allow you
to correctly estimate match trend and players
performances.
v
SIMULATION:
This
is the side where you can find the biggest innovations
this product puts into soccer manager videogames.
You will not follow matches reading just bars
and/or text messages, on the contrary, you will
find yourself among the public in the stadium.
You will be able to change your playing lines
at any time by simply clicking on the icons always
shown on the screen. All main events are created
by algorhythm. Comparing final statistics with
a true championship match can check perfect links
to reality.
v MONITOR:
An
especially dedicated online monitor allows you
to obtain some basic information at any time while
operating in any screen, without having to open
the respective window: this means knowing how
much money you have, as well as taking notice
of next match while choosing your team.
v
INNOVATORY
ALGORHYTHMS:
EURO
CLUB MANAGER 03/04 algorhythms make every
opposite club (not ruled by you) to act as a real,
intelligent one in every side of the simulation:
footballers marketing, financial and contractual
management, team to display, match tactics and
adjustments while playing
. Every single
player's intelligence has been particularly developed,
in order to give him his own state of mind, feelings
and beliefs about his present and future!
v
TRAINING:
You can decide whether to set individual training
to make every footballer skilful in one or more
features, or team training to get a better way
of playing. Your virtual co-adjustors will let
you know your players improvements in training
sessions.
v
FMV
In order to utmost involve you in the game, every
competition is accompanied by a proper animation
presenting that event, and another one introduces
the final match to you.
In case of victory, it will be celebrated by a
further motion picture: in this way,we want to
gratify you for your good play as a manager, to
increase the game stunning impact and, finally,
to feed your curiosity to search forall animations
hidden in the game, making it last long.
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STAFF MANAGEMENT:
You have got at your disposal 10 assistants (doctors,
scouts, fitness instructors, coach assistants,
junior team managers) to choose and manage in
order to be helped in every side of the simulation.
v
CLASSIFICATIONS:
Besides usual positions by scores or by goals,
our product has been added of all classifications
based on statistics, i.e. shots, performances,
ball possession, assists, fouls, bookings etc
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NEWS:
This facility constantly updates you about all
main events involving either your team or opponent
ones.
v
FEATURES
AND ATTITUDES:
Every footballer in the database has been given
parameters showing his main features, besides
physical characteristics: skill, speed, shot,
precision etc...
You can set at your like 3 more parameters which
bias the footballer's attitude to attack or defend.
In this way, you can rapidly evaluate a player
by checking out just 3 values.
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ECONOMICS:
EURO CLUB MANAGER 03/04 exactly
simulates the most important economic events in
a team managing: patrimonial estate, sponsors
(everyone is shown with his own logo), stadium
(tickets and subscriptions prices politics, security
organization).